'Rebound' was inspired by an old brain teaser which involved making predictions about the emerging path of a laser beam guided by rotating mirrors. Changing the metaphor from a laser beam to a ball allowed the entire maze environment to be much more effectively utilized in the game design, and allowed for more complex and entertaining interactions between the user, the ball, and the maze. Only one level has been developed to test the feasibility of the idea and playability of the game, but more could be produced if there was enough interest...so drop us a line and share your thoughts.
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